martes, 20 de diciembre de 2016

New Update!! 1.2

Now it comes the update 1.2

It comes with a new angel, medieval look, female as well, and it also comes with a sword and a helmet wich can be switched.
It took a while, but I am preparing the next ones.

This is how it looks into the game engine.

It is prepared to be humanoid, it can be controlled by the previous animations.
I hope you like it and buy it when it comes approved!


jueves, 30 de junio de 2016

Upcoming angels


 So, as I wrote at the asset, i am working on a medieval armature for it. I adapted a bit the sketch I made some time ago, and I started with a couple of objects: helmet and sword. It is going to be the whole char, available at the asset store of Future Angel, and I would change the name for Angel Pack.



This is how is looking piece by piece, after this.. I have to make the armature, wich is going to be as well, separated in wings, armature...

Don't hesitate to buy it now! The price could increase with the new update!

lunes, 27 de junio de 2016

Unity asset store

And check the Unity asset store for Sushi Shop!


We will publish 3D assets for patrons and also for public who wants to buy 3D stuff for games.
At the moment, the Future Angel is our main asset, don't hesitate to buy it!

if you have any comment, we are open to receive and listen to it, the best thing we can do is getting you sushisatisfied!

And like us! like us on twitter, facebook, google, pinterest... <3

Angel asset preview

Get an idea about how this angel is made, wich is its content and what to expect for! Check the video and comment if you find it pleasant.


Shader! shader!!

Shaders can give a hard time by testing all our patience and imagination, since a while, I had a mentor at work who gave me an advice by making me use Shaderforge, and after some time, I had to investigate each aspect of shader to get the required result.

Doing this, you start to learn a few tricks, in this case, I saw how moss was made into a famous scene on Unity, Blacksmith.. wich took an hour or two to be opened, I didn't have the patience to wait the final render result, but it was worthy.

Let's say, they use a special shader with is using some techniques wich can be applied with shaderforge. And here is the example.. Yes, I did this by myself, I had no tutorial. You want to learn how to do that? Then, let me know.

The snow is places always at the top of any object I want, and it has a swich wich makes it to stay and turn the snow part to rotate freely.

Patreon, patreon me! and I make a tutorial





Future Angel

We opened the asset store with the release of this angel, inispired on Overwatch characters, and the thing I always wanted to make: Angels. Because I always have seen those on CG pages, with hiper quality, and this was a theme I wated to do.

My idea with this project, is about making this character and release more items, more armature, and continue giving live to those sketches I have been doing for a while... years. Also combining old projects and teaching people how to make some basic/medium stuff. I don't say high level, because I know people who makes that better... until one of those become my mentor.




I hope you enjoy the asset, for this project, Raquel Molina, helped me doing the scene.. I mention her, because it was important and a motivation doing this whole thing.

Cheers!

Patreon Sushi

Hi there!

I am creating a patreon account and some of the features I want to include on those projects would be resembled here.

If you want to know more about it, just suscribe the feed of this blog, or just Patronize me!  You would be helping somebody to make dreams true, in shape of games, graphics and those blink blink stuff that we all like so much.

Learn about 3D and check our assets at the Unity asset store!

Patreon link here: