Mostrando entradas con la etiqueta shop. Mostrar todas las entradas
Mostrando entradas con la etiqueta shop. Mostrar todas las entradas

jueves, 9 de diciembre de 2021

Japanese interior modular asset

 







So, we are getting into modular and procedural for making japanese scenes, for a nice price! You can check this asset, now available at the shop. Think that we give you support if you have problems to import the asset at your scene or loading the scene itself! 

https://assetstore.unity.com/packages/3d/environments/historic/modular-japanese-interior-pack-205887



domingo, 21 de noviembre de 2021

Modular Interior 2 Brutalism - concrete






It has been a while since we don't publish a new asset! But I hope you like it, this was inspired of a project of a friend, director of several shortfilms who was talking about creating a game, where a labirinth was in place, and I imagined that in concrete, concrete everywhere! And this is the best an proper way to create a scene in Unity, making it modular!



I hope you like it, and other projects are coming soon!



lunes, 2 de julio de 2018

Re-upload of the asset Sci-fi Interior Architecture



We have got some issues with the last asset, if you bought the asset and it is showing like this, please, keep calm, we are re-uploading it with the materiales assigned properly and we hope it does not get corrupted again.

If some of the clients need it right away, please attach the document necessary to validate the purchase and we will provide the right files to you!

To some other answers, contact us at saucysushishop[at]gmail.com

Sorry for the inconvenience!

martes, 20 de febrero de 2018

Sci-fi Interior Modular

 

At this point of developing 3D assets, We got the idea of making another extension of the Interior Modular, so we got the ideas of missing content into Modular Interior and included here the creation of terrace, upper windows, more indirect ligthning and the things you can see on the following pictures.




Modular:

How to bake a modular asset? You should take care of the division of the walls, when you have them already in position, sometimes you got some black shadows, you can see the seams between the objects, but how to solve it?

At the Unity automatic unwrap you can always make the walls bigger on the lightmaps by changing the Scale on the lightmap unwrap, and also prioritize lighting, make the space wider or smaller, depending on your needs.

The rounded corners are trickier, on those you should check if some object is colliding, so it does not interfere much on the situation you are having.

Don't get me wrong, I had to bake it and try until I get the good edition of each mesh thing on the scene. So it gets a bit of practice, but that's all, you will have the same results by clicking and checking on all the stuff wich is included on this package.

At the end you can get your own system of prefabs wich can give you results real fast.







martes, 31 de enero de 2017

Plans, plans, PLANS!!

After releasing the Cathedral and the new Angel, we have been thinking about how to give the best result for Asset store sells.

So, first we thought about some price planning of those, so, If you see the cathedral now, it has almost no furniture but, some doors.

We plan to fill the space with some banks, candles and those kind of stuff.
Also a small door will be good for making some Diablo I dungeon like.

If it costs 11€ without VAT, it will be going 1€ up after upgrade! So we recommend you to buy the asset as soon as possible! We will give life to this shop.

This also goes for the Angel, but we know angels are quite unique form of asset and not many people are interested on it, more than enviroment. But the same rule for all the assets here.


Contact with us if you desire more information or if you have any question, suggestion or... if you want fresh sushi to be sliced!
saucysushishop<at>gmail<dot>com

Cheers!






lunes, 27 de junio de 2016

Unity asset store

And check the Unity asset store for Sushi Shop!


We will publish 3D assets for patrons and also for public who wants to buy 3D stuff for games.
At the moment, the Future Angel is our main asset, don't hesitate to buy it!

if you have any comment, we are open to receive and listen to it, the best thing we can do is getting you sushisatisfied!

And like us! like us on twitter, facebook, google, pinterest... <3

Future Angel

We opened the asset store with the release of this angel, inispired on Overwatch characters, and the thing I always wanted to make: Angels. Because I always have seen those on CG pages, with hiper quality, and this was a theme I wated to do.

My idea with this project, is about making this character and release more items, more armature, and continue giving live to those sketches I have been doing for a while... years. Also combining old projects and teaching people how to make some basic/medium stuff. I don't say high level, because I know people who makes that better... until one of those become my mentor.




I hope you enjoy the asset, for this project, Raquel Molina, helped me doing the scene.. I mention her, because it was important and a motivation doing this whole thing.

Cheers!