Mostrando entradas con la etiqueta shaderforge. Mostrar todas las entradas
Mostrando entradas con la etiqueta shaderforge. Mostrar todas las entradas

lunes, 27 de junio de 2016

Shader! shader!!

Shaders can give a hard time by testing all our patience and imagination, since a while, I had a mentor at work who gave me an advice by making me use Shaderforge, and after some time, I had to investigate each aspect of shader to get the required result.

Doing this, you start to learn a few tricks, in this case, I saw how moss was made into a famous scene on Unity, Blacksmith.. wich took an hour or two to be opened, I didn't have the patience to wait the final render result, but it was worthy.

Let's say, they use a special shader with is using some techniques wich can be applied with shaderforge. And here is the example.. Yes, I did this by myself, I had no tutorial. You want to learn how to do that? Then, let me know.

The snow is places always at the top of any object I want, and it has a swich wich makes it to stay and turn the snow part to rotate freely.

Patreon, patreon me! and I make a tutorial